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Choose notarized macOS builds when available. Signed builds may still be awaiting notarization. Downloads are ZIP archives, retained for 14 days. Only installers uploaded after October 2, 2026 at 16:37 UTC are public. A failed build can still have a usable installer from a successful packaging job.
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Uses the shared scrubbing for every web envelope, reports viewer crashes through Sentry's error
boundary, and adds a test proving the token never appears in error or transaction envelopes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
No public downloads available for this build.
Merge pull request #14 from selalipop/claude/draftly-editor-themes-23060e
Their dark modes were still just dark. Ember's now turns the whole window
orange, like a classic media player skin: bright orange chrome, cream fields,
brown ink and a brown primary button with amber lettering. Parchment's turns
the warm brown of a colored pencil, with cream ink and gold highlights.
Because Ember's second mode has dark ink on bright surfaces, it brings its own
light-style shadows, hovers and native controls. Palettes can now name their
second mode, so the Mode control says Full orange or Pencil instead of Dark.
Primary buttons still pass AAA, and primary text passes AA on every surface.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
No public downloads available for this build.
Let Electron validate the packaged test sandbox (DRA-359)
The themes were careful but tepid, so each one now leans into what someone
choosing it probably wants, while text, primary buttons and artboards stay as
readable as before:
- Moss is a terrarium by day and a night forest after dark.
- Tide goes from ultramarine shallows to a glowing abyss.
- Peony is bubblegum by day and plum at night.
- Ember is fired up: a flame-orange title bar, then lava-dark panels with
glowing buttons.
- Parchment keeps oxblood on paper by day and turns candlelit at night.
- Neon is Night City: 2077 yellow with black buttons by day, violet-black
with magenta and cyan glow at night, and Chakra Petch headings.
- Mono becomes Emo: stark black, white and blood red, with typewriter
headings.
Changing theme or mode now crossfades the whole window, so it's clear what
just happened. In the picker, a card only takes over the preview after the
pointer rests on it, so crossing the grid doesn't flicker.
Preferences now has Theme and General tabs. Modal gains a fixed-height
option so a tabbed dialog keeps one size; its body scrolls if the window is
too small.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
No public downloads available for this build.
Exclude local Claude settings from formatting checks
tldraw paints selection outlines, hover outlines, handles and the drag
rectangle on its own canvas from its theme, so the board stayed blue in every
palette. The board now reads the palette's selection colour from its tokens,
for light and dark, and updates tldraw's theme whenever the palette changes.
tldraw keeps the current theme in the editor's memory, not in the file, so
this only changes the board in the window that chose the palette.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
No public downloads available for this build.
Trace desktop operations and major failures (DRA-359)
The editor can now wear one of eight palettes, each with its own light and
dark mode. Today's look becomes Default. The existing System/Light/Dark
choice still picks the mode, and Preferences gains an Editor theme picker:
cards drawn in each palette, plus a live preview of real controls that can
be flipped between light and dark.
Palettes only re-declare the colour, shadow and font tokens they change.
Default's tokens moved out of tokens.css into editor-palettes/default.css
with zero-specificity selectors, so any element carrying data-theme (the
window root, or a preview card) gets a full reset, and each palette layers
its own values on top. Canvas selection, hover and spacing guides follow the
accent, except in Mono, where a signal orange keeps selection readable.
Each palette brings a font pairing: an interface face, a display face for
large headings, and sometimes a mono. A custom Interface font still wins.
The title bar now takes its colours from the page, so it matches every
palette.
The primary-button contrast check now covers every palette in both modes,
and checks that whatever a palette sets for light it also sets for dark.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
No public downloads available for this build.
Connect desktop errors and backend traces (DRA-359)
Arrow draws outlines at about 3 to 5 percent of the canvas even when told the icon is small and asked for thicker lines, which reads as pale at icon size. Claude follows a stroke width exactly, so the model notes now say to use it for small line-style UI icons.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
No public downloads available for this build.
Merge pull request #12 from selalipop/claude/legible-small-icons